Master Kim's picture

Me too, I think that it's a great concept, and if it's executed well, this could *gasp* actually create the first console RTS with controls that are better than mediocre. In the article with EGM, they talked about how most RTS games were (watered down) PC ports and how the developers failed when they tried to translate the top-down perspective and controls to the console. That's why they wanted to try a new method. That is good. What is uncertain is whether or not it's going to end up working as well as the mouse and keyboard could have.

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