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D15AV0W3D's picture

Auto-aim vs.

Auto-aim vs. sticky-ness...

I have noticed the difference between the two, but JayWhy puts it very well. In my review, I categorized it all as auto-aim, since either way it is being done for you.

I can deal w/ reticule sticky-ness, and it wasn't bad in H1, but having both stickyness and auto-aim at the same time, as in H2, just makes for a miserable experience. If H3 had gone the way of H1, w/ ONLY sticky-ness, and toned down auto-aim, that would have been fine, too.

I guess it all comes down to personal preference. H2 was more difficult for me, b/c in multiplayer, the sticky-ness (and auto-aim paired w/ it) made strafing very ineffective. In H3, even when someone shoots me first, I have more options. I can take cover, but if it's 1v1, I can turn, and more times than not, get a kill, b/c their reticule doesn't stay on me.

The grenades also feel better in H3 to me, much more so than H2.

BTW, I've been playing all 3 lately, to make comparisons. H1 on my PC (w/ an xbox controller, though, not mouse and keyboard), H2 and H3 on my 360. Playing H2 makes me suck at H1 and H3. But not the other way around. I can play H1 and H3 interchangeably and only notice negligible effects on aiming proficiency.

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