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Halo 3: So Easy a Caveman Can Do It
There's an article at Wired.com today that gives a very thorough look into the way Halo 3 is being scientifically tuned by studying gamers during testing. If you haven't already read it, it's an awesome read, and you can get to it here. Unfortunately, there's a lot in the article that makes my skin crawl. Namely, that it appears Halo 3 is being tuned for the least common denominator gamer (e.g. your grandmother). What's worse is that while the article says Bungie recognizes the shortcomings of Halo 2, it goes on to provide evidence that they are doomed to repeat the same mistakes. Here's some excerpts.
This is the first of many examples that prompts me to question why the game is considered the culprit when a gamer can't figure out the correct strategy. Aren't we supposed to have to think to progress through a game? If I wanted to simply hit a button until I completed something I'd just install some software and get my fix on the "next" button.
Did he really just use the infamous "mother" or "grandmother" analogy? I remember the same thing being said about Halo 2, that it was tested so a larger variety of gamers, including post-menopausal women, would be able to play. How far do you lower your standards to attract a minimal new audience?
OK, this is looking more promising. They recognize some of their mistakes and are correcting them.
Priceless. Because some people can't figure out that shooting the ground next to them with a powerful weapon like the Wraith isn't a good idea, Bungie removes our ability to wield full control over the Wraith. Why can't I deliberately use this suicide maneuver to take out a couple "too-close" enemies when I'm guarding the flag carrier on my team, it's 2-2, and he just needs to make it another 100 feet for the win? Like so many things in a system set up to force equality, the astute are limited by rules created for the simpleton.
To solve such problems, the designers must subtly direct player movement by altering the world in small ways. In this case, they decided to change the geography of the Jungle level so that in certain places players had to jump down a steep ledge to reach the next area. This way people can't go backward, because they can't climb back up the ledges. Pagulayan shows me a map from the next testing round, after the fix was implemented — and sure enough, all the dots are clustered in tight bunches, right where they are supposed to be.
I guess those of us who enjoy exploring levels with total freedom are out of luck. Dumb and Dumber couldn't figure out how to proceed through the campaign, so the developers constrain everyone.
"We've had participants spend 30 minutes trying to climb up there." He thinks the designers will need to make it easier, maybe adding a little arrow to show the correct route.
Sure, make it easier. What else should we expect by now?
You've got to be fluffy kidding me. They. are. confused. about. which. button. melees. Does anyone else see anything wrong here? Here's an idea: read the fluffy manual!!! Or how about this: press every button until you find the one that melees!!! I count about 13 available buttons on the Xbox 360 controller. You don't have to be a scientist to construct a plan for executing that test.
These are the people that Bungie is "fine tuning" their product for.
If I am a fine chef and I want to put my best dish to the test, who should I invite to sample it and make recommendations? Should I grab the first person off the street who's diet normally consists of fried lard covered in gravy? Or perhaps, should I ask a food critic who's sampled other fine cuisine and knows what a truly spectacular dish should contain? Perhaps a fellow chef who is also adept at culinary creations?
Products dumbed down to the lowest common denominator may have mass market appeal, but they will never be great. Bungie has a chance to further cement their place in electronic entertainment history with the release of Halo 3. The author of the above cited article correctly termed Halo "the Star Wars of the thumbstick generation." In 30 years will Halo 3 be remembered as "A New Hope" or "Attack of the Clones?"