We want your HALO 3 screenshots here. Add yours.
The Hushed Casket was founded in 2002 shortly after the launch of the XBOX console. Today the Hushed Casket is a thriving community of gamers, playing together and publishing news and stories that have appeared in major media properties like Newsweek, G4TV, USA Today, and Penny Arcade. Some game developers have even referenced our guides and news to support their gamers. We don't play Halo. We LAN Halo.

Get notified of game nights and important THX announcements via the hushedcasket Twitter account. You can get the messages on your cell phone, through email, Facebook, and many other ways. Here's how it goes down.
Excellent point, Rapture.
Excellent point, Rapture. My initial thought on the cap was "It ensures developers don't keep releasing a slew of stupid content that offers points, and people are tempted to buy it because of the points." However, your point is also a good way to look at it. If someone wants to release quality content, then why can't they include points.
I think the answer is a stringent review of DLC that wants to offer points, and holding developers to a predefined standard of what can include points. If in late 2007 Bethesda wants to release yet another expansion pack as large as Shivering Isles, that will be very widely received, and points would definitely be appropriate, but because they've reached the new 1250 cap with Oblivion + Shivering Isles, they would be unable.